Gaming · Oct 1
Grasshopper Manufacture Goes Indie to Move Faster, Not Smaller
Months after Romeo Is A Dead Man, the NetEase split shows how a weird studio can use independence as a sharper production strategy.
- Treat independence as a strategic option, not a downgrade, when a studio's identity depends on fast creative calls.
- Watch Grasshopper's next publisher and roadmap, because those will show whether autonomy improves execution.
- Remember that scale helps production, but it can also add layers between weird ideas and shipped games.